|
|
|
|
|
|
|
|
|
|
|
 | Thor's Mighty Chariot must begin with its base completely in its player's starting area. Its base occupies 4 squares on the map. It can be adjacent to a maximum of 12 squares and can attack and be attacked through any of them. Thor's Mighty Chariot may make ranged combat attacks against any opposing characters that it has a clear line of fire to. Thor's Mighty Chariot can carry up to two friendly characters when using the Carry ability. | |
 | At the beginning of your turn, as a free action Thor's Mighty Chariot may destroy any walls or blocking terrain adjacent to it. | |
 | BUTTING HEADS: Thor's Mighty Chariot can use Force Blast. When it does, the target is dealt knockback damage equal to the number of squares it is knocked back in addition to any other knockback damage. | |
 | HOOVES AND HORNS: Thor's Mighty Chariot can use Blades/Claws/Fangs. When it does, it can choose whether to replace its damage value with the result of that roll. | |
 | BATTLE-FORGED: Thor's Mighty Chariot can use Defend and Impervious. | |
 | DRAG: Thor's Mighty Chariot automatically breaks away. When it is given a move action, you may choose an adjacent opposing character and roll a d6. On a result of 5 or 6, after moving Thor's Mighty Chariot place the chosen character adjacent to it and deal that character 2 damage. | |
|
|
|
|
|
|
|
|
|